using UnityEngine;

namespace Fusion.Hotfix.Mono.LifeCycle
{
    public class OnTriggerExitLifeCycle : DLLMonoLifeCycle
    {
        private object[] methodParams = new object[1];
        private void OnTriggerExit(Collider other)
        {
            methodParams[0] = other;
            MethodInfo?.Invoke(Mono, methodParams);
        }
    }
}


